name launch1
type npc
health 100
speed 25
mp 100

grabdistance 25
throw 2,5 0
makeinv 1
atchain 1 2 2 2 3
com D D J FREESPECIAL3
com D F A FREESPECIAL4

subtype chase
candamage player 
hostile player
aggression 80
facing 1
nomove 1
nodrop 1
death 1
subject_to_screen 1


animationscript data/chars/clone/launchc.c



anim spawn


       #@cmd spawner2 "launch2" 0 0 0
           
       offset 100 150
       delay 1
       frame data/chars/misc/empty.gif

anim idle

       loop  1
       offset 100 150
       delay 1
       @cmd velo001 0 0 0
       move -10   
       frame data/chars/misc/empty.gif

       movez 10
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       

       @cmd spawner2 "nclone" -50 0 0
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -100 0 -25
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -50 0 -50
       frame data/chars/misc/empty.gif




       #delay 100
       delay  150
       frame data/chars/misc/empty.gif

       delay 1

       @cmd spawner2 "nclone" -50 0 0
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -100 0 -25
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -50 0 -50
       frame data/chars/misc/empty.gif


       #@cmd spawner2 "nclone" 0 0 -75
       frame data/chars/misc/empty.gif
       delay  300
       frame data/chars/misc/empty.gif
       delay 1
       
       
       
       movez -10
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif

       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
       frame data/chars/misc/empty.gif
        
       
        @cmd spawner2 "nclone" -50 0 0
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -100 0 25
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -50 0 50
       frame data/chars/misc/empty.gif


       #delay 100
       delay  200
       frame data/chars/misc/empty.gif

       delay 1

        @cmd spawner2 "nclone" -50 0 0
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -100 0 25
       frame data/chars/misc/empty.gif
       @cmd spawner2 "nclone" -50 0 50
       frame data/chars/misc/empty.gif

       #@cmd spawner2 "nclone" -40 0 75
       frame data/chars/misc/empty.gif
       #delay  300
       delay   400
       frame data/chars/misc/empty.gif

      
       

anim rise

       delay 30
       
       frame data/chars/misc/empty.gif

anim pain

       delay 30
       
       frame data/chars/misc/empty.gif

anim fall

       delay 30
       
       frame data/chars/misc/empty.gif

anim down


       @cmd velo001 0 10 0
       offset 100 150
       delay  1
       frame data/chars/misc/empty.gif 



anim up


       @cmd velo001 0 -10 0
       offset 100 150
       delay 1
       frame data/chars/misc/empty.gif 

anim walk 

      
       
       
       delay 1
       loop 1
       offset 100 150
       @cmd velo001 0 0 0 
       move 10     
       frame data/chars/misc/empty.gif  



    
            
       

